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Sale price EUR €10.00 Regular price EUR €20.00
ODER
The book explains the whole workflow of board game publishing, from reviewing designer prototypes to the finished games on the retailer’s shelves. Anyone interested in starting a game publishing business or in finding a job in the boardgame industry should find answers to their questions.
The tabletop games market has never been as large and diversified as today. Yet, there are few books that focus on the business aspects of publishing tabletop games.
Introduction
Chapter 1—Gathering Information
Chapter 3—The Many Roles of Board Games Publishing
Chapter 5—Setting up Your Business
Chapter 6—Funding
Chapter 8—Hiring
Part 3—Game Development, from Prototype to Product
Chapter 11—Change Management
Chapter 13—Licensing a Game From a Designer
Chapter 14—Commissioning Artwork
Chapter 15—Overview
Chapter 17—Software Tools
Part 5—Production Techniques
Chapter 20—Printing
Chapter 22—Cards
Chapter 24—Plastic Components
Chapter 26—Laser-cut Components
Chapter 28—Cloth
Chapter 30—Other Components
Chapter 32—Shrink-wrapping
Chapter 33—The Quote Request Document
Chapter 34—Asking for Quotes
Chapter 36—Logistics
Part 7—Sales and Marketing
Chapter 39—Export
Chapter 41—Fairs and Events
Part 9—Bibliography and Thanks
| Gewicht (in kg) | 0.500000 |
|---|---|
| Lagernummer | 0 |
| Sortiernummer | 0 |
| Lieferzeit | 2-3 Werktage nach Zahlung |
| Material | Papier Pappe |
| Sprache | Englisch |
Sale price EUR €10.00 Regular price EUR €20.00
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